Warzone/PublicMaps

Bodiam Castle issue tracking

Closed this issue · 1 comments

Map Name

Bodiam Castle

Bug Type

Other or unsure

Description

This is only an issue tracker for Bodiam Castle as I have no other way to help me organize and document any changes. It will be edited with more issues as I gather feedback from players and then closed once I feel the map reaches maturity.

  • Prevent spawn blocking
  • Make spawn islands bigger and move beds couple blocks away from the spawn exit
  • Block infinite water source (may not be possible)
  • Arrows are removed upon death but not bows (both should be removed, regardless of tier)
  • No tool downgrading on death (not possible at the moment with PGM)
  • Wool should likely not be on item remove (allow other blocks to be dropped as well?)
  • The max entities on the spawners should be adjusted (team spawners)

Reserved for Bodiam Castle v1.1.0

  • Replace villagers with the new interactive shops
  • Update world border to account for monostable filter changes
  • Add enderchests with items dropping upon permanent death

Reserved for Bodiam Castle v2.0.0

  • Redesign middle castle
  • Redesign diamond towers
  • Redesign spawn (more exits, etc.)
  • Fix islands to look more natural
  • Implement resource upgrades (including kits)
  • Implement throwable fireballs
  • Port interactive shops from v1.1.0
  • Port world border changes

Screenshots or Videos (if applicable)

No response

Closing this as Bodiam Castle 2.0.0 is very close to completion; will probably add it to the repository by next week.