Wetxius/ShestakUI

Error on login in new patch

Closed this issue · 1 comments

Wolfeg commented
1x ...eShestakUI/Modules/Skins/Blizzard/Others.lua:302: attempt to index global 'BaudErrorFrameDetailScrollFrame' (a nil value)
[string "@ShestakUI/Modules/Skins/Blizzard/Others.lua"]:302: in function <...eShestakUI/Modules/Skins/Blizzard/Others.lua:8>

Locals:
_ = Frame {
 0 = <userdata>
}
_ = "ADDON_LOADED"
addon = "ShestakUI"
checkButtons = <table> {
 1 = "LFDRoleCheckPopupRoleButtonTank"
 2 = "LFDRoleCheckPopupRoleButtonDPS"
 3 = "LFDRoleCheckPopupRoleButtonHealer"
}
bgskins = <table> {
 1 = "GameMenuFrame"
 2 = "BNToastFrame"
 3 = "TicketStatusFrameButton"
 4 = "ReadyCheckFrame"
 5 = "ColorPickerFrame"
 6 = "LFDRoleCheckPopup"
 7 = "LFDReadyCheckPopup"
 8 = "GuildInviteFrame"
 9 = "RolePollPopup"
 10 = "BaudErrorFrame"
 11 = "OpacityFrame"
 12 = "GeneralDockManagerOverflowButtonList"
 13 = "QueueStatusFrame"
 14 = "BasicScriptErrors"
}
insetskins = <table> {
 1 = "BaudErrorFrameListScrollBox"
 2 = "BaudErrorFrameDetailScrollBox"
}
dropdowns = <table> {
 1 = "DropDownList"
 2 = "L_DropDownList"
 3 = "Lib_DropDownList"
}
ChatMenus = <table> {
 1 = "ChatMenu"
 2 = "EmoteMenu"
 3 = "LanguageMenu"
 4 = "VoiceMacroMenu"
}
BlizzardHeader = <table> {
 1 = GameMenuFrame {
 }
 2 = ColorPickerFrame {
 }
}
BlizzardButtons = <table> {
 1 = "GameMenuButtonOptions"
 2 = "GameMenuButtonHelp"
 3 = "GameMenuButtonStore"
 4 = "GameMenuButtonSettings"
 5 = "GameMenuButtonEditMode"
 6 = "GameMenuButtonKeybindings"
 7 = "GameMenuButtonMacros"
 8 = "GameMenuButtonRatings"
 9 = "GameMenuButtonAddOns"
 10 = "GameMenuButtonAddons"
 11 = "GameMenuButtonLogout"
 12 = "GameMenuButtonQuit"
 13 = "GameMenuButtonContinue"
 14 = "GameMenuButtonMacOptions"
 15 = "GameMenuButtonOptionHouse"
 16 = "GameMenuButtonSettingsUI"
 17 = "GameMenuButtonWhatsNew"
 18 = "ReadyCheckFrameYesButton"
 19 = "ReadyCheckFrameNoButton"
 20 = "ColorPickerOkayButton"
 21 = "ColorPickerCancelButton"
 22 = "BaudErrorFrameClearButton"
 23 = "BaudErrorFrameCloseButton"
 24 = "GuildInviteFrameJoinButton"
 25 = "GuildInviteFrameDeclineButton"
 26 = "RolePollPopupAcceptButton"
 27 = "LFDRoleCheckPopupDeclineButton"
 28 = "LFDRoleCheckPopupAcceptButton"
 29 = "LFDReadyCheckPopupAcceptButton"
 30 = "RaidUtilityConvertButton"
 31 = "RaidUtilityMainTankButton"
 32 = "RaidUtilityMainAssistButton"
 33 = "RaidUtilityRoleButton"
 34 = "RaidUtilityReadyCheckButton"
 35 = "RaidUtilityShowButton"
 36 = "RaidUtilityCloseButton"
 37 = "RaidUtilityDisbandButton"
 38 = "RaidUtilityRaidControlButton"
 39 = "BasicScriptErrorsButton"
 40 = "CompactRaidFrameManagerDisplayFrameLeaderOptionsRaidWorldMarkerButton"
}
scrollbars = <table> {
 1 = "BaudErrorFrameListScrollBoxScrollBarScrollBar"
 2 = "BaudErrorFrameDetailScrollFrameScrollBar"
}
(*temporary) = <function> defined @ShestakUI/Core/API.lua:425
(*temporary) = nil
(*temporary) = 2
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "BaudErrorFrameDetailScrollFrameScrollBar"
(*temporary) = nil
(*temporary) = 0.300000
(*temporary) = 0.300000
(*temporary) = 1
(*temporary) = <function> defined =[C]:-1
(*temporary) = <table> {
 BottomLeftCorner = <table> {
 }
 TopEdge = <table> {
 }
 BottomEdge = <table> {
 }
 Center = <table> {
 }
 RightEdge = <table> {
 }
 TopRightCorner = <table> {
 }
 TopLeftCorner = <table> {
 }
 LeftEdge = <table> {
 }
 BottomRightCorner = <table> {
 }
}
(*temporary) = "BottomRightCorner"
(*temporary) = nil
(*temporary) = <table> {
 BottomLeftCorner = <table> {
 }
 TopEdge = <table> {
 }
 BottomEdge = <table> {
 }
 Center = <table> {
 }
 RightEdge = <table> {
 }
 TopRightCorner = <table> {
 }
 TopLeftCorner = <table> {
 }
 LeftEdge = <table> {
 }
 BottomRightCorner = <table> {
 }
}
(*temporary) = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = Texture {
 0 = <userdata>
}
(*temporary) = 0.370000
(*temporary) = 0.300000
(*temporary) = 0.300000
(*temporary) = 1
(*temporary) = <userdata>
(*temporary) = <table> {
 BottomLeftCorner = <table> {
 }
 TopEdge = <table> {
 }
 BottomEdge = <table> {
 }
 Center = <table> {
 }
 RightEdge = <table> {
 }
 TopRightCorner = <table> {
 }
 TopLeftCorner = <table> {
 }
 LeftEdge = <table> {
 }
 BottomRightCorner = <table> {
 }
}
(*temporary) = "BottomRightCorner"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = <function> defined @SharedXML/Backdrop.lua:207
(*temporary) =