Pinned Repositories
AirGame
Unity制作的跑酷类型的小游戏
dxil-spirv
DXIL conversion to SPIR-V for D3D12 translation libraries
Green
a simple RTS mobile game
LinkGame
cocos2dx制作的连连看游戏
many-lights-gi
Real-time global illumination following the many-lights approach and using Imperfect Shadow Maps. This is the code for my master's thesis, which can be found here: https://github.com/karyon/masterthesis
Rabbit
A physics game uses line segment detector algo
slimshader
SlimShader is a Direct3D shader bytecode parser for .NET and C++
SNovel-X
a simple visual novel framework on cocos2d-x
TressFXUnity
TressFX Portation for Unity3D
UnrealEngineCompilationUsingFastBuild
Compile Unreal Engine 4.22 using FastBuild
Whistlle's Repositories
Whistlle/AirGame
Unity制作的跑酷类型的小游戏
Whistlle/Green
a simple RTS mobile game
Whistlle/Rabbit
A physics game uses line segment detector algo
Whistlle/UnrealEngineCompilationUsingFastBuild
Compile Unreal Engine 4.22 using FastBuild
Whistlle/SNovel-X
a simple visual novel framework on cocos2d-x
Whistlle/dxil-spirv
DXIL conversion to SPIR-V for D3D12 translation libraries
Whistlle/LinkGame
cocos2dx制作的连连看游戏
Whistlle/many-lights-gi
Real-time global illumination following the many-lights approach and using Imperfect Shadow Maps. This is the code for my master's thesis, which can be found here: https://github.com/karyon/masterthesis
Whistlle/slimshader
SlimShader is a Direct3D shader bytecode parser for .NET and C++
Whistlle/TressFXUnity
TressFX Portation for Unity3D
Whistlle/unitilities
Unitilities: Utilities and scripts to facilitate work in Unity
Whistlle/utymap
Highly customizable library for procedural world generation based on real map data
Whistlle/WentZeroRelease
WentZeroRelease