WombatFromHell/OriginSteamOverlayLauncher

MonitorPath not detecting Genshin Impact game

Opened this issue · 0 comments

Sorry if I've misunderstood, but from what I understand, if I want to manually launch the game from the launcher, I can omit GamePath, set AutoGameLaunch=False and input the game's executable path in MonitorPath, so that OSOL watches for the game, and closes the launcher automatically when the game is closed.

However, this isn't working as I had hoped, and upon closing the game, the launcher stays open indefinitely, and so does OSOL. As Genshin Impact runs as admin, I tried running OSOL as admin as well just to make sure, but it made no difference. OSOL does close itself a few seconds after manually closing the launcher though.

Is this the intended behavior, or have I misunderstood something? Thanks!

[Paths]
LauncherPath=A:\Games\Genshin Impact\launcher.exe
GamePath=
LauncherArgs=
LauncherURI=
GameArgs=
MonitorPath=A:\Games\Genshin Impact\Genshin Impact Game\GenshinImpact.exe
PreLaunchExecPath=
PreLaunchExecArgs=
PostGameExecPath=
PostGameExecArgs=
[Options]
ReLaunch=False
SkipLauncher=False
CloseLauncher=True
AutoGameLaunch=False
MinimizeLauncher=False
ElevateExternals=False
ForceKillExternals=False
PreGameLauncherWaitTime=0
PreGameWaitTime=0
PostGameWaitTime=0
ProcessAcquisitionTimeout=120
InterProcessAcquisitionTimeout=15
GameProcessAffinity=
GameProcessPriority=Normal
[Info]
ReleaseVersion=1.0.9.10