MonitorPath not detecting Genshin Impact game
PseudoResonance opened this issue · 0 comments
Sorry if I've misunderstood, but from what I understand, if I want to manually launch the game from the launcher, I can omit GamePath
, set AutoGameLaunch=False
and input the game's executable path in MonitorPath
, so that OSOL watches for the game, and closes the launcher automatically when the game is closed.
However, this isn't working as I had hoped, and upon closing the game, the launcher stays open indefinitely, and so does OSOL. As Genshin Impact runs as admin, I tried running OSOL as admin as well just to make sure, but it made no difference. OSOL does close itself a few seconds after manually closing the launcher though.
Is this the intended behavior, or have I misunderstood something? Thanks!
[Paths]
LauncherPath=A:\Games\Genshin Impact\launcher.exe
GamePath=
LauncherArgs=
LauncherURI=
GameArgs=
MonitorPath=A:\Games\Genshin Impact\Genshin Impact Game\GenshinImpact.exe
PreLaunchExecPath=
PreLaunchExecArgs=
PostGameExecPath=
PostGameExecArgs=
[Options]
ReLaunch=False
SkipLauncher=False
CloseLauncher=True
AutoGameLaunch=False
MinimizeLauncher=False
ElevateExternals=False
ForceKillExternals=False
PreGameLauncherWaitTime=0
PreGameWaitTime=0
PostGameWaitTime=0
ProcessAcquisitionTimeout=120
InterProcessAcquisitionTimeout=15
GameProcessAffinity=
GameProcessPriority=Normal
[Info]
ReleaseVersion=1.0.9.10