WowLegacyCore/HermesProxy

Is it OK to set spelldelay to 0ms?

Opened this issue · 2 comments

Default setting to gameSpellDelay and serverSpellDelay is 15ms.

1.If my guess is right, this tow numbers will increase game delay, that means game's really delay would be: game displayed delay+gameSpellDelay+serverSpellDelay.

eg: 50+15+15=80ms? This is understood right?

2.What if I change it to 0ms. Is there will be a problem?

If you don't have the issue with spells being stuck glowing then you can use 0. It doesn't happen to everyone.

If you don't have the issue with spells being stuck glowing then you can use 0. It doesn't happen to everyone.

I'm playing rogue, I think there is no way I would get spells being stuck glowing.

But, rouge will be stuck or delay about 0.3 seconds when consistently cast spells/skills no matter set to 0ms or 15ms.

I think the reason is that 1.12server has no "Spell queue"! This is very upset man!

(I don't really know if you can understand what I'm saying)