mod with a non standard name behave weirdly
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art0007i commented
I have a mod in my mods folder called ReArmature (1).dll
, the mod manager detects the mod just fine, but trying to disable the mod will not do anything (not even a message in the log saying it tried to disable it or an error that would actually say what happened)
trying to update that mod, doesn't delete the original dll either so you end up with 2 dlls ReArmature (1).dll
(the old version) and ReArmature.dll
the new version created by the manager
XDelta commented
Should now be fixed in 0.3.1