XFactHD/RecipeBuilder

Build button doesn't highlight

LinJonKur opened this issue · 15 comments

As the tile says, the build button doesn't work in any way on version 1.16.5

Which recipe type are you trying to generate?
Did you set an unlock criteria?

You need to be far more specific for me to be able to help you. A screenshot of the UI when you expect the build button to be active would be useful too.

Closing due to lack of feedback.
If you decide to provide the necessary information at a later time, feel free to comment on this issue and I will reopen it if needed.

I have tried the mod on 1.16.5 also and faced the same issue, the build button is greyed out on all options so the mod is completely unusable and also any other buttons i try to press on the screen also do nothing

Please read my response to the OP, you need to provide more details as mentioned.

https://imgur.com/a/gF4Ko2g
the build button is always greyed and all other buttons on the left are irresponsive when clicked other than reset

*right sorry
left works all fine

You need to set an unlock condition.
If the "Set condition" button does nothing, then I need to see the log as it might be throwing an exception. Please put your debug log on https://gist.github.com

how do I find said log

In the game directory (%APPDATA%/.minecraft when you are playing with the vanilla launcher on Windows) there is a log folder which contains a latest.log and a debug.log file (if you have file extensions disabled, they will just be called "latest" and "debug"). If you are using a third-party launcher, then you will have to find out where the game directory for it is.

ye i knew where they were but which ones do i use

The file called "debug.log". If there are multiple files called "debug.log" and one just called "debug", then you have file extensions disabled and the file you want is the one called "debug".

The log doesn't show anything wrong.
What happens when you click the "Set condition" button?
Please also try reproducing this without OptiFine.

ah so ive removed all my mods and it works fine so im gonna go through to see which mod is messing with it

ye i think its optifine

Then there is nothing I can do about that due to OptiFine being closed source.
My suspiccion is that they break the GUI layering system in Forge. I would suggest reporting this to OptiFine.