YUZHIGUIYI's Stars
NJdevPro/Numerical-Recipes
Numerical Recipes in C++, that actually compiles
microsoft/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
blender/blender
Official mirror of Blender
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
Themaister/Granite
My personal Vulkan renderer
nvpro-samples/vk_mini_path_tracer
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
nvpro-samples/vk_raytrace
Ray tracing glTF scene with Vulkan
gabime/spdlog
Fast C++ logging library.
rttrorg/rttr
C++ Reflection Library
easybangumiorg/EasyBangumi
纯纯看番,使用 Compose 开发的 Android 看番软件,支持多番剧源
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
Exafunction/codeium.vim
Free, ultrafast Copilot alternative for Vim and Neovim
NVIDIAGameWorks/Falcor
Real-Time Rendering Framework
alaingalvan/CrossWindow
💻📱 A cross platform system abstraction library written in C++ for managing windows and performing OS tasks.
gongminmin/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
gamephysicsweekend/VulkanRenderer
Basic renderer to be used as a starting project for the game physics book series
SaeruHikari/SakuraRenderer
Renderer/GameEngine with Direct3D12
igl42/cpp_software_design
Code Examples from "C++ Software Design: Design Principles and Patterns for High-Quality Software" (ISBN: 1098113160)
CodingHanYa/workspace
workspace是基于C++11的轻量级异步执行框架,支持:通用任务异步并发执行、优先级任务调度、自适应动态线程池、高效静态线程池、异常处理机制等。
thedmd/imgui-node-editor
Node Editor built using Dear ImGui
parallel101/opengltutor
零基础入门计算机图形学必不可少的在线网络公开课,手把手教您现代 OpenGL 的点点滴滴,构建爆款游戏引擎。
nvpro-samples/build_all
GO HERE FIRST: nvpro-samples overview
nvpro-samples/nvpro_core
shared source code and resources needed for the samples to run
google/swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
parallel101/openglslides
《现代OpenGL保姆级课程》的课件专用仓库
cadenji/foolrenderer
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Visualize-ML/Book4_Power-of-Matrix
Book_4_《矩阵力量》 | 鸢尾花书:从加减乘除到机器学习;上架!
archibate/constl
Concurrent / Constexpr STL (WIP), aimed to replace TBB and Boost