YYliss's Stars
dropbox/json11
A tiny JSON library for C++11.
sjai013/unity-gameplay-ability-system
A unified framework for implementing ability systems in Unity
ldqk/Masuit.Tools
全龄段友好的C#万能工具库,码数吐司库,包含一些常用的操作类,大都是静态类,加密解密,反射操作,权重随机筛选算法,分布式短id,表达式树,linq扩展,文件压缩,多线程下载,硬件信息,字符串扩展方法,日期时间扩展操作,**农历,大文件拷贝,图像裁剪,验证码,断点续传,集合扩展、Excel导出等常用封装。诸多功能集一身,代码量不到2MB!
oz123/awesome-c
A curated list of awesome C frameworks, libraries, resources and other shiny things. Inspired by all the other awesome-... projects out there.
RiptideNetworking/SampleFPS
Sample FPS project using RiptideNetworking, and source code for the Riptide tutorials.
ciro-unity/UnityRoyale-Public
Public release of the Unity Royale project. All of the assets are redistributable.
QianMo/Unity-Shader-Resources-List
:clipboard: Unity Shader相关学习资源与链接珍藏 | A list of amazing resources for learning shader writing in Unity.
Anuken/Mindustry
The automation tower defense RTS
Fydar/RPGCore
RPGCore is a toolkit for producing games and mechanics in C#.
yomunsam/TinaX
TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架
Unity-Technologies/FontainebleauDemo
Fontainebleau demo
knela96/Dynamic-Parkour-System
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
m969/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
JetBrains/resharper-unity
Unity support for both ReSharper and Rider
Unity-Technologies/ShaderGraph
Unity ShaderGraph project
jacksondunstan/UnityNativeScripting
Unity Scripting in C++
mob-sakai/SoftMaskForUGUI
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
focus-creative-games/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
Unity-Technologies/InputSystem
An efficient and versatile input system for Unity.
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
BeardedManStudios/ForgeNetworkingRemastered
See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
keijiro/Kino
A collection of custom post processing effects for Unity
MattRix/UnityDecompiled
Now unnecessary, use the official code instead: https://github.com/Unity-Technologies/UnityCsReference
mr-kelly/KSFramework
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
unitycontainer/unity
This repository contains all relevant information about Unity Container suit
keijiro/Klak
Creative coding library for Unity
Tencent/InjectFix
InjectFix is a hot-fix solution library for Unity
elringus/sprite-glow
Sprite glow effect for Unity via HDR outline and bloom post-processing
setchi/FancyScrollView
[Unity] Scroll view component that can implement highly flexible animations.
Tayx94/graphy
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.