Manual Content: Variables/Constants page has outdated text that implies Macro declaration requires a Script asset
Closed this issue · 1 comments
gm-bug-reporter commented
Description
the (monthly) manual says "You can define your own macros using the Script Editor and then use them...", although they can be declared anywhere in code. this is corrected further down ("You can define a macro anywhere in your code or in a script and it will be..."), although it might still confuse some people
Manual Link
Steps To Reproduce
go to the page about constants and scroll down a small amount, and begin reading
Which version of GameMaker are you reporting this issue for?
IDE v2024.6.2.162 Runtime v2024.6.1.208
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
gurpreetsinghmatharoo commented
Already fixed, update will go out with 2024.8 release