Please see https://github.com/uWebKit/uWebKit/wiki/Getting-Started-with-the-uWebKit3-Beta
A robust and easy way to add HTML5 web content to your PC/Mac application.
uWebKit3 is currently in open beta, pricing information is available at http://uwebkit.com/store/.
Please use this Unity forum thread for uWebKit discussion http://forum.unity3d.com/threads/uwebkit-html5-for-unity-pro.193978
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Excellent integration with the Unity3D editor including simple deployment
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Example scenes and prefabs, Multitab Browser, 2D WebGUI, 3D WebTexture, Javascript Messaging, etc
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Support for many HTML5 web standards including content and cookie caching, CSS3, video, and local storage
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Powerful, easy to use WebView component
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Javascript: evaluation with return values, bidirectional messaging using JSON, persistent Javascript Objects
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HTTPS support for secure connections
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Full C# script source (Native C++ source code available under uWebKit Pro Source License)
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Windows/Mac platforms
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High performance renderers, Direct3D9/11 on Windows and OpenGL on Mac
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Web rendering implemented as a subprocess, keeps your application memory space clean with ability to restart the web process on demand
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Built with Chromium Embedded Framework
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No nonsense binary and source licensing
If you're interested in a uWebKit3 native C++ source license, which allows source customization and redistribution of modified binaries please contact sales@uwebkit.com
Please report issues with uWebKit using the GitHub Issue Tracker
uWebKit is (C) 2011-2016 THUNDERBEAST GAMES, LLC