sound error
Opened this issue · 2 comments
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When I run the game after build, I hear bgm and nothing. What should I do?
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ZMatch.cpp error
else //error
{
ZMapSpawnData* pSpawnData = ZGetGame()->GetMapDesc()->GetSpawnManager()->GetTeamData( nIndex, 0);
if (pSpawnData != NULL)
{
ZGetGame()->m_pMyCharacter->SetPosition( pSpawnData->m_Pos);
ZGetGame()->m_pMyCharacter->SetDirection( pSpawnData->m_Dir);
}
}else **//error** { ZMapSpawnData* pSpawnData = ZGetGame()->GetMapDesc()->GetSpawnManager()->GetTeamData(nIndex, 0); if (pSpawnData != NULL) { ZGetGame()->m_pMyCharacter->SetPosition(pSpawnData->m_Pos); ZGetGame()->m_pMyCharacter->SetDirection(pSpawnData->m_Dir); } }
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FPS 240 LIMIT ERROR won't go past 144
Thanks for sharing a good source
try to upgrade to fmod 64 and that will fix the sound problems with this source code i already have done myself.
PD: the code your point dosnt have any sense with the issue of sound you complain.
just upgrade fmod to fmod x64 on source and should be fine.
@ZER0NIS add me a star here or something to close the issue ;)