ZZUTK/SRNTT

You did'nt explained or mention anything about the following lines?

nile649 opened this issue · 2 comments

back projection loss
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could you please explain back projection loss?
ZZUTK commented

The back projection loss was tested in our implementation but it is not really used in the paper. The back projection loss aims to measure the pixel distance between LR input and bicubic downscaled SR output, ensuring that the output would not divert from the input after adding texture from the reference.

Thanks for an awesome idea.