Welcome to the Unofficial Fabula Ultima System for the Foundry Virtual Tabletop. This system is designed to enhance your experience of playing Fabula Ultima by Need Games. Please note that licensed Fabula Ultima content is not provided with this system. We adhere RoosterEma's guidelines and strive to ensure that the core book and supplements remain essential to your experience.
Disclaimer: This system has been tested and is ready for use. We recommend backing up your world before trying it.
- Open the Foundry Setup screen and navigate to the Game Systems tab.
- Click the "Install System" button.
- Use the following Manifest URL:
https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/releases/latest/download/system.json
- Click "Install."
- Visit the Release page to find your desired version.
- Download the
projectfu.zip
file for your chosen version. - Unzip the downloaded file to your FoundryVTT Data systems folder. (For more details, refer to the FoundryVTT Configuration Guide).
- [Mandatory] Ensure that you have the
socketLib
module installed. - Restart FoundryVTT if necessary.
- Uninstall any previous versions of the system in FoundryVTT.
- Refer to
Semi-Automatic Installation
above. - Refer to the Project FU World Migration Guide on how to migrate pre-existing worlds to the latest version.
To avoid any clashes with developers of other unofficial fabula ultima systems, we're making a small change. We need to switch the package ID from fabulaultima
to projectfu
. This ensures smooth updates for users who want both systems installed on Forge/Foundry without any conflicts. For users with pre-existing worlds, this involves editing a JSON file to make your world compatible with the new system. Make sure to back up your world before making any changes.
Changes:
- Package ID:
fabulaultima
➔projectfu
- Path: Update records to point to
systems/projectfu/
For World Migration:
- Open your world's folder.
- Edit
world.json
. - Change
"system": "fabulaultima"
to"system": "projectfu"
.
For detailed guidance, check out the Project FU World Migration Guide.
If you have any questions or concerns, feel free to reach out to us through the following channels:
- Discord: Rooster Games Discord -
#bot-and-tool-discussion
channel - Discord: Project FU Discord -
#support
channel
Issues reported on GitHub and support channels will be reviewed and tracked on our Trello Board. Please follow the guidelines below for different types of issues. If you wish to contribute to the project, refer to the Contributing Guidelines page.
Before submitting a bug report, ensure the following:
- Bugs are reproducible without active modules. If module-related, contact the module author.
- Provide relevant hosting details.
- Include clear instructions on reproducing the issue and the expected vs actual outcome.
Major thanks to the following contributors:
- zarick1342 - This system is a fork of their Fabula Ultima Boilerplate System
- serpuss - Various upgrades and CSS design improvements.
- spyrella - For ongoing updates to the system and maintaining the project.
- Savantford - For providing and allowing me to utilize their clock code.
- xeqi - Various fixes to the codebase (bonds, status effects, etc) + their fultimator importer module.
- Shourn - Refactoring of the codebase,setting up system data model, and implementing new features.
- Wigginns - Various qol (collapsible descriptions) & fixes.
- Special thanks to the following contributors found here: Contributors Link
As well as the following localizers who translated to the system to their respective language:
- Italian (KzMz, RaurosHuntor), German (Shourn), French (Zakarik), Spanish (Jakob_LP), Brazilian Portuguese (Lamegal), Russian (FreeDay).
The following assets/code were used from the following projects:
- Status Effect Icons: [styles\static\icons] - default status effect icons from @_t3nshi. Explicit permission granted by t3nshi for the use of the Status Effect Icons exclusively in Fabula Ultima games. These icons are not authorized for use in other media without obtaining additional permission from t3nshi.
- game-icons: game-icons.net, various icons were used from here, licensed under the CC-BY-3.0 license.
- fultimator: fultimator by codeclysm, specifically project/ritual/sp counter code, licensed under the MIT License
- animate.css: animate.css by Daniel Eden, licensed under the Hippocratic License.
- RPG-Awesome: RPG-Awesome by Daniela Howe and Ivan Montiel, licensed under the BSD 2-Clause "Simplified" License.
The complete list of utilized assets and their respective licenses is available here