Zylann/godot_heightmap_plugin

assetion failed

polkao opened this issue · 3 comments

polkao commented

Describe the bug
when i clicking the plane the out put said brush assertion failed.

To Reproduce
Steps to reproduce the behavior:

  1. Go to '...'create a 3d scene child the terrain
  2. Click on '....'data direction create a new folder and use and the terrain will pop out
  3. click on the terrain nothing happens it says assetion fail in output
  4. See error
    Linking a reproduction project may help.
    If you see any errors in the console, that may also help.

Expected behavior
the plane will go up

Screenshots
If applicable, add screenshots to help explain your problem.

Environment

  • OS: android
  • Graphics card (you can find out in Godot's console log)
  • Godot version 3
  • Plugin version (or commit hash if you got it from Github directly)
  • Renderer used: note that GLES2 is not supported.
polkao commented

Screenshot_20231210-103747

Zylann commented

I'm not sure what eventually breaks based on your screenshot, something went wrong earlier in the logs but it's not showing what it is.

You're using Godot 3, which I'm no longer maintaining this plugin for. The last version that used Godot 3 was for 3.2, and you're using a beta of 3.6. Also you're using it on Android, which the plugin was never tested on (and was never meant to run there, as the editor didn't even run on Android at the time). I also can't test it there because I don't have a suitable device. So it's unlikely for me to fix this.
At the very least you should use the editor on a desktop platform, but even then I've been working on Godot 4 for a while now, no longer on 3.

polkao commented

thank you