Zylann/godot_heightmap_plugin

tree scene paint

Opened this issue · 2 comments

Can this terrain plugin support painting child scenes? For example assetdrawer.

Because I have some tree scenes (with colliders)
I hope to dynamically generate them based on distance like the grass (detaillayer) in this plugin,

In order to improve performance.

there is a plugin name proton scatter, but the fps eat too much
and yours scatter only support godot3...

No, there is no such thing planned. You'll have to make your own or find a plugin for that.