a-little-org-called-mario/a-little-game-called-mario

Story mode, NPC ladder man, unclear which choice is selected

duianto opened this issue · 1 comments

n story mode, at the NPC ladder man, it's unclear which dialog choice is selected.

msedge_scAnj9II4m

The white text is the selected choice: Who was here before me?
Because the selection stops at the top when the up arrow is pressed multiple times,
and it stops at the bottom with the down arrow.

But the main text and the NPC's name are also white,
this could be interpreted as if it's the neutral color (deselected).

The other choice has a purple color, it's different from the rest of the text,
this could be interpreted as if it's the selected text, but it's deselected.

The same colors are used on the main title screen.
White for selected and purple for deselected.

msedge_k0ks0Zlbo2

But there's also an icon next to the current selection.

Adding an icon next to the story mode dialog choice that is selected, would help.

Another choice could be to use the colors from the pause menu.
Yellow for the selection and white for the deselected choices.

msedge_XqD5KQdU9N

It would probably be better to use the pause menu colors in all menus/dialogs with choices,
for consistency, and to make it clear what's selected.

I think the icon solution should be preferred, as it should make it more accessible. (Differentiating between elements just from color is usually a bad design)

Additionally I'd suggest adding an animation, or to scale up the selected option (maybe all of these) just to make the selection as clear as possible.

Even then it can be difficult to know which one is in focus when there are only 2 options :p