Strugging to set up the build environment
Closed this issue · 6 comments
Hi!
I'm trying to build this SM64 port so I can run it on my Wii U. I'm currently using Microsofts Ubuntu terminal, so for all I know, this is a fully-featured Ubuntu terminal.
I've followed the installation guide on how to build for Wii U on Linux, but I'm getting this error when I'm trying to run the makefile:
$ make VERSION=us
make: gcc: Command not found
make: *** [Makefile:66: n64graphics] Error 127
Traceback (most recent call last):
File "./extract_assets.py", line 292, in <module>
main()
File "./extract_assets.py", line 162, in main
subprocess.check_call(
File "/usr/lib/python3.8/subprocess.py", line 364, in check_call
raise CalledProcessError(retcode, cmd)
subprocess.CalledProcessError: Command '['make', '-s', '-C', 'tools/', 'n64graphics', 'skyconv', 'mio0', 'aifc_decode']' returned non-zero exit status 2.
Makefile:209: *** Failed to extract assets. Stop.
However, I can confirm that powerpc-eabi-gcc is installed in /opt/devkitpro/devkitPPC/bin/powerpc-eabi-gcc. I've tried to create an alias for it, so I can just run the command gcc
, but I'm getting the same error. Any idea what's wrong?
try this
sudo dkp-pacman -S devkit-env
source /etc/profile.d/devkit-env.sh
Also use WSL instead of MSYS2.
Lastly this is not devkitPro / WUT support.
I fired up Ubuntu in VirtualBox and followed the same procedure there. There I got an error saying that g++ was missing. After a bit of reading over at the Gbatemp forum, all I had to do was to install g++ from apt.
apt-get install g++
after I did this, I was able to compile a working binary! So for the Ubuntu for windows part, I'd probably just have to install gcc and g++.
try this
sudo dkp-pacman -S devkit-env
source /etc/profile.d/devkit-env.sh
Just for fun, I did try this on Ubuntu Windows, and the error were exactly the same. However, I tried to install gcc (apt-get install gcc
), and the script ran for a while and extracted a bunch of textures from the ROM file. After a while I got this error:
make[1]: g++: Command not found
make[1]: *** [Makefile:7: audiofile.o] Error 127
make: *** [Makefile:53: audiofile/libaudiofile.a] Error 2
Makefile:216: *** Failed to build tools. Stop.
I installed g++ (apt-get install g++
), and now everything worked perfectly.
Anyways, it should be documented somewhere that you probably may have to install gcc and g++ to be able to build.
I was a little too quick there.
After a while I'm getting this error now:
levels/lll/leveldata.c:37:10: fatal error: ./levels/lll/sinking_rectangular_platform/model.inc.c: Invalid argument
37 | #include "levels/lll/sinking_rectangular_platform/model.inc.c"
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.
Looks to be an issue in WSL:
https://stackoverflow.com/questions/60139985/invalid-argument-error-compiling-stdio-h-iostream
For msys2, you need to run the mingw64 version and "pacman -S mingw-w64-x86_64-gcc" to get gcc.