Nesting AnimateOnce inside AnimationSequence causes random animation order
dhalbert opened this issue · 2 comments
dhalbert commented
A user commented on this: https://forums.adafruit.com/viewtopic.php?f=60&t=186732
This (simplified) example, after the first round, does the red and blue animations in random order. Each Pulse
animation is correct, but, successive Pulse
s do not strictly alternate between red and blue. Note the AnimateOnce
inside AnimationSequence
.
import board
import neopixel
from adafruit_led_animation.animation.pulse import Pulse
from adafruit_led_animation.sequence import AnimationSequence
from adafruit_led_animation.sequence import AnimateOnce
from adafruit_led_animation.color import RED, BLUE
num_pixels = 24
pixels = neopixel.NeoPixel(board.A0, num_pixels, auto_write=False)
pixels.brightness = 0.2
pulse0 = Pulse(pixels, speed=.05, color=RED, period=1)
pulse1 = Pulse(pixels, speed=.05, color=BLUE, period=1)
animations = AnimationSequence(
AnimateOnce(pulse0,pulse1,),
auto_clear=True,
auto_reset=True,
advance_interval=5,
)
while True:
animations.animate()
Removing the nesting works fine. Red and blue alternate, as expected.
import board
import neopixel
from adafruit_led_animation.animation.pulse import Pulse
from adafruit_led_animation.sequence import AnimateOnce
from adafruit_led_animation.color import RED, BLUE
num_pixels = 24
pixels = neopixel.NeoPixel(board.A0, num_pixels, auto_write=False)
pixels.brightness = 0.2
pulse0 = Pulse(pixels, speed=.05, color=RED, period=1)
pulse1 = Pulse(pixels, speed=.05, color=BLUE, period=1)
animations = AnimateOnce(pulse0,pulse1,
auto_clear=True,
auto_reset=True,
advance_interval=5,
)
while True:
animations.animate()
GithubUser99999999 commented
Is Adafruit ever going to look at these bugs?