Cannot Connect to Vanilla Paper Server With Vanilla Client
elizabethlfransen opened this issue · 3 comments
Velocity Version: velocity-3.3.0-SNAPSHOT-396
Ambassador Version: Ambassador-Velocity-1.4.4-all
Server Version: 1.20.6
Client Logs: https://mclo.gs/bAkoVw5
Proxy Logs: https://mclo.gs/HvNPDFU
My current servers setup has a vanilla hub server, vanilla server, and a modded server when trying to connect I receive the error:
io.netty.handler.codec.CorruptedFrameException: Error decoding class com.velocitypowered.proxy.protocol.packet.AvailableCommandsPacket Direction CLIENTBOUND Protocol 1.20.5 State PLAY ID 11
This doesn't happen consistently I believe it affects all players after any player joins our modded server.
This issue doesn't seem to occur with 1.5.0-rc1-beta with registry check disabled
This is not ambassador's fault. The server has commands that velocity cannot decode and therefore needs wrapping, like what Proxy-Compatible-Forge does. Unfortunately a 1.20.6 version of PCF doesn't yet because I haven't have time to port it yet.
I would also like to add that Ambassador only touches 1.20.1 and older.