aduggin/calabash-ios-tutorial

Non UIKit objects?

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How would I traverse objects that are not UIKit? It seems that calabash-iOS only looks for stuff that essentially are UIView or are descendants of UIView.
I'm using cocos2d engine and it does not use UIKit.
Touching at coordinates works. However I can't check for existance of any cocos2d elements since they are not UIView:s.