advocaite/Travianx

Scouting danger -> Loss of data

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Some major problems with scouting.
Some of the scoutings are seen as an attack instead.
Here I had a scenario where 5 scouts ( teutons ) attacked a village, resulted in the loss of 4 clubswingers and 900 resources stolen approximately.
How can that be as there were no clubswingers and scouts can't carry any resource.

In another scenario a scouting can result in a bug which makes all your troops disappear.
This is very unpleasent and game-breaking.