ai2playgame's Stars
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
yangrc1234/VolumeCloud
Volume cloud for Unity3D
RodZill4/material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
Unity-Technologies/BoatAttack
Demo Project using the Universal RP from Unity3D
MineMonsterLabo/marine-lang
keijiro/Kino
A collection of custom post processing effects for Unity
alelievr/HDRP-Custom-Passes
A bunch of custom passes made for HDRP
kaneta1992/RaymarchingInHDRP
Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
Pomax/BezierInfo-2
The development repo for the Primer on Bézier curves, https://pomax.github.io/bezierinfo
kyubuns/AkyuiUnity
Adobe XD to Akyui to Unity UI
tyanmahou/Emaject
C++20 DI Library
actnwit/RhodoniteTS
Rhodonite Web3D(WebGL2&WebGPU) Library in TypeScript
Wox-launcher/Wox
A cross-platform launcher that simply works
mebiusbox/docs
effekseer/Effekseer
sindresorhus/awesome
😎 Awesome lists about all kinds of interesting topics
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
microsoft/DirectXTex
DirectXTex texture processing library
azu/awesome-commit-english
コミット英語についての記事まとめ
EbookFoundation/free-programming-books
:books: Freely available programming books
kazuho/picojson
a header-file-only, JSON parser serializer in C++
O-Y-G/TPSprite
Third Person Sprite Project
googlevr/tilt-brush
Shougo/dein.vim
:zap: Dark powered Vim/Neovim plugin manager
ryutorion/DirectX11ShaderProgrammingBook
DirectX 9シェーダプログラミングブックの内容をDirectX 11で書いてみる
yizhang82/neschan
A NES emulator written in C++
amhndu/SimpleNES
An NES emulator in C++
ledyba/Cycloa
a NES emulator