airbnb/BuckSample

Running on iPhone X or higher (arm64e)

matheusmaaz opened this issue · 2 comments

Hi,

I'm unable to run my project on iPhone X or higher (physical device).

I'm using the following command: ./buck install App#iphoneos-arm64 -d -r --verbose 8.

Log:

[2019-07-22 14:54:18.136][warn ][command:9306a98a-4de0-44bb-ad84-1e8b9ef986d6][tid:13][com.facebook.buck.util.Console] Build failure: Failed to install //App:MyApp#dwarf-and-dsym,iphoneos-arm64,no-include-frameworks to device DEVICE_UUID (Matheus | Booted | iPhone X | iOS 12.3.1 | arm64)

BUILD FAILED: Failed to install //App#dwarf-and-dsym,iphoneos-arm64,no-include-frameworks to device DEVICE_UUID (Matheus | Booted | iPhone X | iOS 12.3.1 | arm64)
INSTALLING: FINISHED IN 11,3s
[2019-07-22 14:54:18.138][info ][command:9306a98a-4de0-44bb-ad84-1e8b9ef986d6][tid:412][com.facebook.buck.event.listener.CriticalPathEventListener] Received command finished event for command : install

[2019-07-22 14:54:18.139][debug][command:9306a98a-4de0-44bb-ad84-1e8b9ef986d6][tid:411][com.facebook.buck.util.perf.ProcessTracker] shutDown

make: *** [debug_device] Error 6

fbsimctl tells my device is arm64e, but #iphoneos-arm64e flavor doesn't seem to exist.

Have you guys faced any similar issue? Thanks in advance :)

I personally haven't seen that error before, but I did encounter various problems regarding fbsimctl. Make sure fbsimctl is up to date.

I just ran make debug (which runs on iPhone Xs simulator) with Xcode 11.1 / iOS 13.1. I didn't reproduce this. Close for now.