[Question] How to deal with resources/localization keys?
acecilia opened this issue · 0 comments
Hi:
In order to get compile time checks on the resources and localization files used in my app, I do the following:
1- I create a standalone library called Resources
.
2- I use SwiftGen
to populate that library with a binary representation of the resources of the app App1
.
3- At this point I use Resources
as a dependency of other libraries to safely retrieve resources or localized strings.
The folder structure + dependency graph is as follows:
- App1
* Depends on: //OtherLibraries/OtherLibrary1
|
|- Resources
- OtherLibraries
|
|- OtherLibrary1
* Depends on: //App1/Resources
The problem comes when adding a second app to the repository:
- App1
* Depends on: //OtherLibraries/OtherLibrary1
|
|- Resources
- App2
* Depends on: //OtherLibraries/OtherLibrary1 <-- Here the Resources library that is being used is the one under App1, and this is wrong: it should be the one under App2
|
|- Resources
- OtherLibraries
|
|- OtherLibrary1
* Depends on: //App1/Resources
The way this is done in Xcode is by using implicit dependencies inside the Xcode projects that get resolved when that project is inside a workspace (yonaskolb/XcodeGen#224 (comment)).
Is there any way to work around this problem in Buck? For example:
- By somehow inject the location of the
Resources
dependency toOtherLibrary1
? - By not fully specifying the location of the
Resources
library inOtherLibrary1
, and lettingApp1
andApp2
rules control it? - By having a unique
Resources
library that depends on agenrule
in charge of generating the code from the resources? But, in this case, how to tell thegenrule
which app resources to use during code generation? - Any other completely different way that enables compile time safety on resources and lozalization files?
Thanks!
PD: I tried joining the slack channel in order to post this question, but I couldn't because it's limited to employees of specific companies, so I decided to open this issue.