A Spigot plugin making an effort to work against seed cracking mods.
- ProtocolLib 5.1+
- Spigot (and forks) 1.20.4 - Make sure to update to the latest commit/version
- Randomization of hashed seed on login/respawn/world change
- Modification of end spikes
- Modification of end cities
- Biome name randomization (RealisticSeasons does this, but it's a lot of effort)
- Modification of more structures, there is a brand-new an API we can make use of (Chunk#getStructures).
gradle build