Cost Calculator
galasky opened this issue · 2 comments
galasky commented
Is there a way to know the cost of building a building?
alaingilbert commented
cost := ogame.MetalStorage.GetPrice(5)
Or if you want to use an ogame ID to dynamically get an object...
cost := ogame.Objs.ByID(ogame.MetalStorageID).GetPrice(5)
(5
being the level of a building/tech, or the number of ships/defenses to build)
cost
will be a Resources
object.
I believe something along those lines should work.
Lines 5 to 66 in 83fdf41
AllianceDepot = newAllianceDepot() // Buildings | |
CrystalMine = newCrystalMine() | |
CrystalStorage = newCrystalStorage() | |
DeuteriumSynthesizer = newDeuteriumSynthesizer() | |
DeuteriumTank = newDeuteriumTank() | |
FusionReactor = newFusionReactor() | |
MetalMine = newMetalMine() | |
MetalStorage = newMetalStorage() | |
MissileSilo = newMissileSilo() | |
NaniteFactory = newNaniteFactory() | |
ResearchLab = newResearchLab() | |
RoboticsFactory = newRoboticsFactory() | |
SeabedDeuteriumDen = newSeabedDeuteriumDen() | |
ShieldedMetalDen = newShieldedMetalDen() | |
Shipyard = newShipyard() | |
SolarPlant = newSolarPlant() | |
SpaceDock = newSpaceDock() | |
LunarBase = newLunarBase() | |
SensorPhalanx = newSensorPhalanx() | |
JumpGate = newJumpGate() | |
Terraformer = newTerraformer() | |
UndergroundCrystalDen = newUndergroundCrystalDen() | |
SolarSatellite = newSolarSatellite() | |
AntiBallisticMissiles = newAntiBallisticMissiles() // Defense | |
GaussCannon = newGaussCannon() | |
HeavyLaser = newHeavyLaser() | |
InterplanetaryMissiles = newInterplanetaryMissiles() | |
IonCannon = newIonCannon() | |
LargeShieldDome = newLargeShieldDome() | |
LightLaser = newLightLaser() | |
PlasmaTurret = newPlasmaTurret() | |
RocketLauncher = newRocketLauncher() | |
SmallShieldDome = newSmallShieldDome() | |
Battlecruiser = newBattlecruiser() // Ships | |
Battleship = newBattleship() | |
Bomber = newBomber() | |
ColonyShip = newColonyShip() | |
Cruiser = newCruiser() | |
Deathstar = newDeathstar() | |
Destroyer = newDestroyer() | |
EspionageProbe = newEspionageProbe() | |
HeavyFighter = newHeavyFighter() | |
LargeCargo = newLargeCargo() | |
LightFighter = newLightFighter() | |
Recycler = newRecycler() | |
SmallCargo = newSmallCargo() | |
ArmourTechnology = newArmourTechnology() // Technologies | |
Astrophysics = newAstrophysics() | |
CombustionDrive = newCombustionDrive() | |
ComputerTechnology = newComputerTechnology() | |
EnergyTechnology = newEnergyTechnology() | |
EspionageTechnology = newEspionageTechnology() | |
GravitonTechnology = newGravitonTechnology() | |
HyperspaceDrive = newHyperspaceDrive() | |
HyperspaceTechnology = newHyperspaceTechnology() | |
ImpulseDrive = newImpulseDrive() | |
IntergalacticResearchNetwork = newIntergalacticResearchNetwork() | |
IonTechnology = newIonTechnology() | |
LaserTechnology = newLaserTechnology() | |
PlasmaTechnology = newPlasmaTechnology() | |
ShieldingTechnology = newShieldingTechnology() | |
WeaponsTechnology = newWeaponsTechnology() |