GZDoom 2.x for OS X
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alexey-lysiuk commented
Tasks:
- Generate gl_load.* file using glLoadGen 2.0.5 with required Apple extensions added (at least
APPLE_client_storage
andARB_texture_rectangle
) - Collect OpenGL extensions using
glGetString(GL_EXTENSIONS)
- Merge OpenGL part of Cocoa back-end, without capability checker from the render target class
- Fix shaders compilation: check
in
/out
keywords