allcoolthingsatoneplace/UnrealPakTool

Error with creating new .pak

Opened this issue · 1 comments

LogWindows: Error: === Critical error: ===
LogWindows: Error:
LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Developer/DerivedDataCache/Private/DerivedDataBackends.cpp] [Line: 97]
LogWindows: Error: Unable to create backend graph using the default graph settings (DerivedDataBackendGraph) ini=../../../Engine/Programs/UnrealPak/Saved/Config/Windows/Engine.ini.
LogWindows: Error: [Callstack] 0x00007ff8261d0b76 UnrealPak-DerivedDataCache.dll!FDerivedDataBackendGraph::FDerivedDataBackendGraph() []
LogWindows: Error: [Callstack] 0x00007ff8261e226a UnrealPak-DerivedDataCache.dll!FDerivedDataBackend::Get() []
LogWindows: Error: [Callstack] 0x00007ff8261db544 UnrealPak-DerivedDataCache.dll!FDerivedDataCacheModule::CreateOrGetCache() []
LogWindows: Error: [Callstack] 0x00007ff82672869f UnrealPak-Core.dll!GetDerivedDataCache() []
LogWindows: Error: [Callstack] 0x00007ff8267286db UnrealPak-Core.dll!GetDerivedDataCacheRef() []
LogWindows: Error: [Callstack] 0x00007ff84c825282 UnrealPak-PakFileUtilities.dll!CreatePakFile() []
LogWindows: Error: [Callstack] 0x00007ff84c831f7e UnrealPak-PakFileUtilities.dll!ExecuteUnrealPak() []
LogWindows: Error: [Callstack] 0x00007ff71298b037 UnrealPak.exe!wmain() []
LogWindows: Error: [Callstack] 0x00007ff71298be18 UnrealPak.exe!__scrt_common_main_seh() []
LogWindows: Error: [Callstack] 0x00007ff8e6ce257d KERNEL32.DLL!UnknownFunction []
LogWindows: Error: [Callstack] 0x00007ff8e79eaa58 ntdll.dll!UnknownFunction []
LogWindows: Error:
LogWindows: Error:
LogWindows: Error:
LogWindows: Error:

I got it working like this:

UnrealPak OUTPUT.pak -Create=INPUT_DIRECTORY