[Bug Report] Sigscans are broken on Windows
StShAzzy opened this issue · 3 comments
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- I have checked that my issue doesn't exist yet.
- I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
- I can always reproduce the issue with the provided description below.
Environment
- Operating System version: Win10 22H2
- Game/AppID (with version if applicable): 440
- Current SourceMod version: 1.12.0.7101
- Current SourceMod snapshot: 7101:80ad76a5
- Current Metamod: Source snapshot: 1.11.0-dev+1148V
- I have updated SourceMod to the latest version and it still happens.
- I have updated SourceMod to the latest snapshot and it still happens.
- I have updated SourceMM to the latest snapshot and it still happens.
Description
SDKTools Sigscans are failing
L 04/18/2024 - 20:38:30: [SDKTOOLS] Sigscan for FireOutput failed
L 04/18/2024 - 20:56:32: [TF2] Sigscan for SetInWaitingForPlayers failed
Do we have a fix for this?
L 04/19/2024 - 17:19:51: SourceMod error session started
L 04/19/2024 - 17:19:51: Info (map "cp_dustbowl") (file "C:\xxx\xxx\tf\addons\sourcemod\logs\errors_20240419.log")
L 04/19/2024 - 17:19:51: [SDKTOOLS] Sigscan for FireOutput failed
L 04/19/2024 - 17:19:51: [TF2] Sigscan for SetInWaitingForPlayers failed
L 04/19/2024 - 17:19:51: [TF2] No Gameplay Rules detours could be initialized - Disabled Gameplay Rules functions
L 04/19/2024 - 17:19:51: [TF2] Sigscan for SetInWaitingForPlayers failed
L 04/19/2024 - 17:19:51: [TF2] No Gameplay Rules detours could be initialized - Disabled Gameplay Rules functions
L 04/19/2024 - 17:19:51: [TF2] Sigscan for SetInWaitingForPlayers failed
L 04/19/2024 - 17:19:51: [TF2] No Gameplay Rules detours could be initialized - Disabled Gameplay Rules functions
L 04/19/2024 - 17:19:51: [TF2] Sigscan for SetInWaitingForPlayers failed
Since the update, this is broken - any fix ?
Running server on Windows
not only that, but several other problems too, for instance
L 04/19/2024 - 16:29:49: [SM] Exception reported: Failed to locate function
L 04/19/2024 - 16:29:49: [SM] Blaming: TF2_PhysicsGun.smx
L 04/19/2024 - 16:29:49: [SM] Call stack trace:
L 04/19/2024 - 16:29:49: [SM] [0] TF2_RegeneratePlayer
L 04/19/2024 - 16:29:49: [SM] [1] Line 246, /home/xxx/code/sm/github/TF2_PhysicsGun/addons/sourcemod/scripting/TF2_PhysicsGun.sp::Event_PlayerSpawn
L 04/19/2024 - 16:29:49: [SM] Exception reported: Failed to locate function
L 04/19/2024 - 16:29:49: [SM] Blaming: TF2_PhysicsGun.smx
L 04/19/2024 - 16:29:49: [SM] Call stack trace:
L 04/19/2024 - 16:29:49: [SM] [0] TF2_RegeneratePlayer
L 04/19/2024 - 16:29:49: [SM] [1] Line 246, /home/xxx/code/sm/github/TF2_PhysicsGun/addons/sourcemod/scripting/TF2_PhysicsGun.sp::Event_PlayerSpawn
L 04/19/2024 - 16:29:49: [SM] [3] TF2_RespawnPlayer
L 04/19/2024 - 16:29:49: [SM] [4] Line 339, C:\Users\xxx\Documents\GitHub\baguko-plugins\plugins\tf2-reverts\scripting\reverts.sp::OnGameFrame
L 04/19/2024 - 16:29:49: World triggered "Round_Start"
L 04/19/2024 - 16:29:49: [SM] Exception reported: Failed to locate function
L 04/19/2024 - 16:29:49: [SM] Blaming: TF2_PhysicsGun.smx
L 04/19/2024 - 16:29:49: [SM] Call stack trace:
L 04/19/2024 - 16:29:49: [SM] [0] TF2_RegeneratePlayer
L 04/19/2024 - 16:29:49: [SM] [1] Line 246, /home/xxx/code/sm/github/TF2_PhysicsGun/addons/sourcemod/scripting/TF2_PhysicsGun.sp::Event_PlayerSpawn
L 04/19/2024 - 16:29:57: [SM] Exception reported: Failed to locate function
L 04/19/2024 - 16:29:57: [SM] Blaming: TF2_PhysicsGun.smx
L 04/19/2024 - 16:29:57: [SM] Call stack trace:
L 04/19/2024 - 16:29:57: [SM] [0] TF2_RegeneratePlayer
L 04/19/2024 - 16:29:57: [SM] [1] Line 246, /home/xxx/code/sm/github/TF2_PhysicsGun/addons/sourcemod/scripting/TF2_PhysicsGun.sp::Event_PlayerSpawn
L 04/19/2024 - 16:29:57: [SM] [3] TF2_RespawnPlayer
L 04/19/2024 - 16:29:57: [SM] [4] Line 34, svb-commands/respawn.sp::Command_Respawn