amethyst/evoli

Make the game pausable

marotili opened this issue · 1 comments

Users should be able to pause the game by pressing the P key. There is no need for a UI indicating the pause state because it is clear that the game is paused if no entities move (for now).

The game should be unpaused by pressing ESC or P.

The book contains a section that should help to implement this functionality: https://amethyst.rs/book/latest/concepts/state.html

Completed in #33