amin67v's Stars
microsoft/dotnet
This repo is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
bepu/bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
mellinoe/vk
Low-level Vulkan bindings for .NET.
ImGuiNET/ImGui.NET
An ImGui wrapper for .NET.
veldrid/veldrid
A low-level, portable graphics library for .NET.
methusalah/SplineMesh
A Unity plugin to create curved content in real-time with bézier curves
dariomanesku/cmft
Cross-platform open-source command-line cubemap filtering tool.
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
microsoft/terminal
The new Windows Terminal and the original Windows console host, all in the same place!
flibitijibibo/SDL2-CS
SDL2# - C# Wrapper for SDL2
septag/glslcc
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
williambl/unity-destruction
💥 An open-source script to destroy objects realistically in Unity3D.
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
hugoam/two
c++ toolkit for rapid development of live graphical apps and games
jkuhlmann/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
zpl-c/librg
🚀 Making multi-player gamedev simpler since 2017
TeamSirenix/odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
floooh/sokol
minimal cross-platform standalone C headers
raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
septag/atlasc
Builds atlas texture from a bunch of input images.
septag/rizz
Small C game development framework
tonsky/FiraCode
Free monospaced font with programming ligatures
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
ziglang/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Poorchop/darktooth-theme-ports
Ports of the Darktooth theme for Emacs to other applications
dbrizov/NaughtyAttributes
Attribute Extensions for Unity
solenum/exengine
A C99 3D game engine
premake/premake-core
Premake
mas-bandwidth/reliable
A packet acknowledgement system for UDP