Launching the game hangs KDE entirely
mitioshi opened this issue · 1 comments
mitioshi commented
Hello. Thanks for the great launcher!
I'm trying to run the anime game on my old laptop with an nvidia gpu. When I start the game and the splash screen shows up, the game sometimes hangs indefintely while also hanging the system. When this happens I'm unable to Alt+Tab/Ctrl+Alt+Backspace out of this. Only doing Alt+SysRq -> REI helps.
Is there any way to solve this issue?
Here's what the launcher outputs when I run it with flatpak run moe.launcher.an-anime-game-launcher 2>&1 | tee -a genshin.log
and trigger a dead freeze
(process:2): Gtk-WARNING **: 15:58:29.789: Locale not supported by C library.
Using the fallback 'C' locale.
�[2m2024-02-09T11:58:30.415712Z�[0m �[33m WARN�[0m �[1;33manime_launcher_sdk::games::genshin::sessions�[0m�[33m: �[33mSession file doesn't exist. Returning default value�[0m
�[2;3mat�[0m /run/build/aagl/cargo/vendor/anime-launcher-sdk/src/games/genshin/sessions.rs:38
�[2m2024-02-09T11:58:30.415792Z�[0m �[33m WARN�[0m �[1;33manime_launcher_sdk::games::genshin::sessions�[0m�[33m: �[33mSession file doesn't exist. Returning default value�[0m
�[2;3mat�[0m /run/build/aagl/cargo/vendor/anime-launcher-sdk/src/games/genshin/sessions.rs:38
�[2m2024-02-09T11:58:33.290031Z�[0m �[33m WARN�[0m �[1;33manime_launcher_sdk::games::genshin::sessions�[0m�[33m: �[33mSession file doesn't exist. Returning default value�[0m
�[2;3mat�[0m /run/build/aagl/cargo/vendor/anime-launcher-sdk/src/games/genshin/sessions.rs:38
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
002c:fixme:winediag:LdrInitializeThunk wine-staging 8.0 is a testing version containing experimental patches.
002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when filing bug reports on winehq.org.
0070:err:wineusb:DriverEntry Failed to initialize Unix library, status 0xc0000135.
0070:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000135
0034:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb" failed to start: 126
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0090:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
00a4:err:hid:udev_bus_init UDEV monitor creation failed
0024:fixme:heap:GetNumaHighestNodeNumber semi-stub: 000000000011EBB0
0024:fixme:heap:EnumSystemFirmwareTables (0x4649524d, 0000000000000000, 0)
00f0:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000000E9FF50
00fc:err:xrandr:xrandr14_get_adapters Failed to get adapters
00fc:err:xrandr:xrandr14_get_adapters Failed to get adapters
00fc:err:xrandr:xrandr14_get_adapters Failed to get adapters
00fc:err:xrandr:xrandr14_get_adapters Failed to get adapters
0134:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0134:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0134:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0134:fixme:uiautomation:msaa_fragment_get_FragmentRoot 000000000004FEC8, 000000000062FAC0: stub!
0024:fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
0024:fixme:toolhelp:Heap32ListFirst : stub
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
[2024-02-09 19:58:35.475] MultiThreadStackTrace init success!
0024:err:ntlm:ntlm_LsaApInitializePackage no NTLM support, expect problems
Set new unhandled exception filter 00000001812AADD0 to replace 00000001813F86F8
0134:err:xrandr:xrandr14_get_adapters Failed to get adapters
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BAD8E8, 0000000001D9FAB0: stub!
[2024-02-09 19:58:37.283] Read and enabled 0 persistent code switches
GCGMAH active
0144:err:sync:RtlpWaitForCriticalSection section 000000017006E620 "../dlls/ntdll/loader.c: loader_section" wait timed out in thread 0144, blocked by 0148, retrying (60 sec)
0188:fixme:file:NtLockFile I/O completion on lock not implemented yet
017c:fixme:wlanapi:WlanEnumInterfaces (0000000000000001, 0000000000000000, 00000000173BEB18) semi-stub
01a0:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA, 0000000018FBFF50
0148:fixme:ntdll:NtQuerySystemInformation SystemCodeIntegrityInformation, size 8, info 0x1c6f688, stub!
01b4:err:service:validate_context_handle Access denied - handle created with access 34, needed 10000
url fetch responce: {"code":0,"message":"app running","milliTs":"1707479921566"}
url fetch responce: {"code":0}
01cc:err:module:import_dll Library WDFLDR.SYS (which is needed by L"C:\\windows\\system32\\HoYoKProtect.sys") not found
01cc:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\HoYoProtect": c0000142
0024:fixme:imm:ImmReleaseContext (0000000000030060, 000000000001005C): stub
0024:err:xrandr:xrandr14_get_adapters Failed to get adapters
info: Game: GenshinImpact.exe
info: DXVK: v2.3
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x65dc3ff0
info: Built-in extension providers:
info: Win32 WSI
info: OpenVR
info: OpenXR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
warn: Skipping CPU adapter: llvmpipe (LLVM 17.0.6, 256 bits)
info: NVIDIA GeForce GTX 1050:
info: Driver : NVIDIA 545.29.6
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 17940 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Intel(R) HD Graphics 630 (KBL GT2):
info: Driver : Intel open-source Mesa driver 23.3.4
info: Memory Heap[0]:
info: Size: 17940 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_1
info: Device properties:
info: Device : NVIDIA GeForce GTX 1050
info: Driver : NVIDIA 545.29.6
info: Enabled device extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_bias_control
info: VK_EXT_depth_clip_enable
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_robustness2
info: VK_EXT_shader_module_identifier
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_maintenance5
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_swapchain
info: VK_KHR_win32_keyed_mutex
info: Device features:
info: robustBufferAccess : 1
info: fullDrawIndexUint32 : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: geometryShader : 1
info: tessellationShader : 1
info: sampleRateShading : 1
info: dualSrcBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: drawIndirectFirstInstance : 1
info: depthClamp : 1
info: depthBiasClamp : 1
info: fillModeNonSolid : 1
info: depthBounds : 1
info: wideLines : 1
info: multiViewport : 1
info: samplerAnisotropy : 1
info: textureCompressionBC : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: vertexPipelineStoresAndAtomics : 1
info: fragmentStoresAndAtomics : 1
info: shaderImageGatherExtended : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderInt64 : 1
info: variableMultisampleRate : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: Vulkan 1.1
info: shaderDrawParameters : 1
info: Vulkan 1.2
info: samplerMirrorClampToEdge : 1
info: drawIndirectCount : 1
info: samplerFilterMinmax : 1
info: hostQueryReset : 1
info: timelineSemaphore : 1
info: bufferDeviceAddress : 0
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: vulkanMemoryModel : 1
info: Vulkan 1.3
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 0
info: synchronization2 : 1
info: dynamicRendering : 1
info: VK_AMD_shader_fragment_mask
info: extension supported : 0
info: VK_EXT_attachment_feedback_loop_layout
info: attachmentFeedbackLoopLayout : 0
info: VK_EXT_conservative_rasterization
info: extension supported : 1
info: VK_EXT_custom_border_color
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 1
info: floatRepresentation : 0
info: depthBiasExact : 1
info: VK_EXT_extended_dynamic_state3
info: extDynamicState3AlphaToCoverageEnable : 1
info: extDynamicState3DepthClipEnable : 1
info: extDynamicState3RasterizationSamples : 1
info: extDynamicState3SampleMask : 1
info: extDynamicState3LineRasterizationMode : 1
info: VK_EXT_fragment_shader_interlock
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive
info: extension supported : 0
info: VK_EXT_graphics_pipeline_library
info: graphicsPipelineLibrary : 1
info: VK_EXT_line_rasterization
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget
info: extension supported : 1
info: VK_EXT_memory_priority
info: memoryPriority : 0
info: VK_EXT_non_seamless_cube_map
info: nonSeamlessCubeMap : 0
info: VK_EXT_robustness2
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_shader_module_identifier
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export
info: extension supported : 0
info: VK_EXT_swapchain_colorspace
info: extension supported : 0
info: VK_EXT_swapchain_maintenance1
info: swapchainMaintenance1 : 1
info: VK_EXT_hdr_metadata
info: extension supported : 0
info: VK_EXT_transform_feedback
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32
info: extension supported : 1
info: VK_KHR_external_semaphore_win32
info: extension supported : 1
info: VK_KHR_maintenance5
info: maintenance5 : 1
info: VK_KHR_present_id
info: presentId : 1
info: VK_KHR_present_wait
info: presentWait : 1
info: VK_NVX_binary_import
info: extension supported : 0
info: VK_NVX_image_view_handle
info: extension supported : 0
info: VK_KHR_win32_keyed_mutex
info: extension supported : 1
info: Queue families:
info: Graphics : 0
info: Transfer : 1
info: Sparse : 0
info: Memory type mask for sparse resources: 0x80
warn: DXVK: No state cache file found
info: DXVK: Graphics pipeline libraries supported
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050:
info: Driver : NVIDIA 545.29.6
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 17940 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Intel(R) HD Graphics 630 (KBL GT2):
info: Driver : Intel open-source Mesa driver 23.3.4
info: Memory Heap[0]:
info: Size: 17940 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
0024:fixme:wbemprox:client_security_SetBlanket 000000006E7A0E40, 0000000000B37700, 10, 0, (null), 3, 3, 0000000000000000, 0
0024:fixme:wbemprox:client_security_Release 000000006E7A0E40
info: NVIDIA GeForce GTX 1050:
info: Driver : NVIDIA 545.29.6
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 17940 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Intel(R) HD Graphics 630 (KBL GT2):
info: Driver : Intel open-source Mesa driver 23.3.4
info: Memory Heap[0]:
info: Size: 17940 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050:
info: Driver : NVIDIA 545.29.6
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 17940 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Intel(R) HD Graphics 630 (KBL GT2):
info: Driver : Intel open-source Mesa driver 23.3.4
info: Memory Heap[0]:
info: Size: 17940 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: DXVK: Using 4 compiler threads
info: NVIDIA GeForce GTX 1050:
info: Driver : NVIDIA 545.29.6
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 17940 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Intel(R) HD Graphics 630 (KBL GT2):
info: Driver : Intel open-source Mesa driver 23.3.4
info: Memory Heap[0]:
info: Size: 17940 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
0024:fixme:wbemprox:client_security_SetBlanket 000000006E7A0E40, 0000000000B37700, 10, 0, (null), 3, 3, 0000000000000000, 0
0024:fixme:wbemprox:client_security_Release 000000006E7A0E40
info: NVIDIA GeForce GTX 1050:
info: Driver : NVIDIA 545.29.6
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 17940 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Intel(R) HD Graphics 630 (KBL GT2):
info: Driver : Intel open-source Mesa driver 23.3.4
info: Memory Heap[0]:
info: Size: 17940 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: DXGI: Hiding actual GPU, reporting vendor ID 0x1002, device ID 73df
info: NVIDIA GeForce GTX 1050:
info: Driver : NVIDIA 545.29.6
info: Memory Heap[0]:
info: Size: 2048 MiB
info: Flags: 0x1
info: Memory Type[7]: Property Flags = 0x1
info: Memory Heap[1]:
info: Size: 17940 MiB
info: Flags: 0x0
info: Memory Type[0]: Property Flags = 0x0
info: Memory Type[1]: Property Flags = 0x0
info: Memory Type[2]: Property Flags = 0x0
info: Memory Type[3]: Property Flags = 0x0
info: Memory Type[4]: Property Flags = 0x0
info: Memory Type[5]: Property Flags = 0x0
info: Memory Type[6]: Property Flags = 0x0
info: Memory Type[8]: Property Flags = 0x6
info: Memory Type[9]: Property Flags = 0xe
info: Memory Heap[2]:
info: Size: 246 MiB
info: Flags: 0x1
info: Memory Type[10]: Property Flags = 0x7
info: Intel(R) HD Graphics 630 (KBL GT2):
info: Driver : Intel open-source Mesa driver 23.3.4
info: Memory Heap[0]:
info: Size: 17940 MiB
info: Flags: 0x1
info: Memory Type[0]: Property Flags = 0x1
info: Memory Type[1]: Property Flags = 0x7
info: Memory Type[2]: Property Flags = 0xf
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_SRGB
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes)
info: Buffer size: 1920x1080
info: Image count: 3
info: Exclusive FS: 1
warn: DXGI: MakeWindowAssociation: Ignoring flags
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
00fc:fixme:imm:ImeSetActiveContext himc 0000000000010026, flag 0 stub!
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BAD968, 0000000001D9FAB0: stub!
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB0248, 0000000001D9FAB0: stub!
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
0140:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002
0140:fixme:uiautomation:nc_provider_GetPatternProvider 0000000000BA09F0, 10002, 0000000001D9ECC0: stub
0140:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 0000000000BA0960, 10002, 0000000001D9ECC0: stub
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_SRGB
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes)
info: Buffer size: 1920x1080
info: Image count: 3
info: Exclusive FS: 1
0140:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0140:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
0140:fixme:uiautomation:msaa_fragment_get_FragmentRoot 0000000000BB02C8, 0000000001D9FAB0: stub!
aamaanaa commented
i have the same problem. then when switching a bunch of game options, it works but then crashes saying the hoyoprotect.dll or what ever is not found....