TRACKING An attempt was made to transition a task to a final state when it had already completed.
Closed this issue · 3 comments
anatawa12 commented
InvalidOperationException: An attempt was made to transition a task to a final state when it had already completed.
System.Threading.Tasks.TaskCompletionSource`1[TResult].SetResult (TResult result) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
VRC.SDK3A.Editor.VRCSdkControlPanelAvatarBuilder+<>c__DisplayClass103_0+<<Build>b__2>d.MoveNext () (at Packages/com.vrchat.avatars/Editor/VRCSDK/SDK3A/VRCSdkControlPanelAvatarBuilder.cs:2002)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <eae584ce26bc40229c1b1aa476bfa589>:0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <eae584ce26bc40229c1b1aa476bfa589>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:153)
UnityEngine.UnitySynchronizationContext:ExecuteTasks() (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)
anatawa12 commented
This doesn't suspend building avatars
anatawa12 commented
anatawa12 commented
なんか変な直し方してあるけど一旦close