WST Object?
Opened this issue · 2 comments
cfpark00 commented
Do we want to start moving to Object Oriented?
The only reason I came to this is for the GPU version:
- You want to minimize the number of sending data
- You want to operate in batch-mode with pre-saved CUFFT.PlanMany, which really starts harnessing the power of GPUs.
-Core
cfpark00 commented
Ok that was dumb! Julia doesn't have classes, I just found out. I'll do more reading
dfink commented
Yeah, I don’t know enough to have an opinion. But I do suspect that a 256^3 FFT is still overhead dominated and not fully using the GPU. Too small. 🙂
…Sent from my iPhone
On Feb 28, 2021, at 9:20 AM, Core Francisco Park ***@***.***> wrote:
Ok that was dumb! Julia doesn't have classes, I just found out. I'll do more reading
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