Entity colour
Closed this issue · 7 comments
Hi is it possible to have the entity icon coloured even when off or permanently coloured like for a scene? At present the icon is olny coloured when on? Thank you for your lovely work!
entity_3:
entity_id: light.bathroom_light
ulm_custom_card_andyblac_room_icon_color_on: yellow
Tried this, but doesnt work
ulm_custom_card_andyblac_room_icon_color_off: yellow
ok, I've added sokmething to the dev branch
to just use normal colours, use...
entity_3:
entity_id: light.front_garden_light
ulm_custom_card_andyblac_room_icon_color: amber
you can also use custom colours and brightness, by using something like
entity_3:
entity_id: light.front_garden_light
ulm_custom_card_andyblac_room_icon_color: rgba(0,0,255,1)
Thanks for some reason its not working for me.
Does it work if one of the entities is for a script too?
I have not tried with a script, but I don't see why it would make any difference. Are you sure you grab it from the dev branch ?
But try with a light for now just to test.
# Front Garden
- type: custom:button-card
view_layout:
grid-area: room1
template:
- custom_card_andyblac_room
name: Front Garden
icon: mdi:flower
tap_action:
action: navigate
navigation_path: front-garden
variables:
ulm_custom_card_andyblac_room_color: green
sensor_label_1: sensor.front_garden_motion_sensor_temperature
# sensor_label_2: sensor.front_garden_soil_sensor_humidity
sensor_label_3: sensor.front_garden_motion_sensor_illuminance_lux
sensor_1:
entity_id: binary_sensor.front_door
sensor_2:
entity_id: binary_sensor.front_garden_motion_sensor_occupancy
templates:
- motion_animation
entity_3:
entity_id: script.garage_wall_light
ulm_custom_card_andyblac_room_icon_color: rgb(0,0,255)
I have not tried with a script, but I don't see why it would make any difference. Are you sure you grab it from the dev branch ?
But try with a light for now just to test.
Yes # v2.2.1, I had refreshed yaml config under developer tools but it dint work.
Restarting HA did the trick, Thank you.
Lastly, how do you get the shower animation to work?
- type: 'custom:button-card'
template:
- custom_card_andyblac_room
- yellow_no_state
name: "2nd Floor Bathroom"
icon: mdi:shower-head
templates:
- shower_animation
tap_action:
action: navigate
navigation_path: '/ui-lovelace-minimalist/2ndfloorbathroom'
variables:
ulm_custom_card_andyblac_room_use_small_label_font: true
sensor_label_1: sensor.2nd_floor_bathroom_temperature
sensor_label_2: sensor.2nd_floor_bathroom_humidity
here's my wet room code
# Wetroom
- type: custom:button-card
view_layout:
grid-area: room9
template:
- custom_card_andyblac_room
- shower_animation
name: "Wet Room"
entity: binary_sensor.slave_dhw_active_boiler_otgw
tap_action:
action: navigate
navigation_path: wetroom
variables:
ulm_custom_card_andyblac_room_color: rgb(77, 195, 255)
sensor_label_1: sensor.wetroom_sensor_temperature
sensor_label_2: sensor.wetroom_sensor_humidity
sensor_label_3: sensor.wetroom_humidity_derivative
sensor_1:
entity_id: input_boolean.hot_water_toggle
tap_action:
action: toggle
entity_3:
entity_id: light.wetroom_lights
ulm_custom_card_andyblac_room_icon_color_on: amber
entity_4:
entity_id: switch.wetroom_extractor_boost
ulm_custom_card_andyblac_room_icon_color_on: rgb(77, 195, 255)
templates:
- fan_animation
notice the room entity, this controls the room icon animation.
Got it working, Many thanks for your work and help, much appreciated