anticitizn/creamlinux

Cream-installer release

Closed this issue · 2 comments

a script that fully automates the installation of creamlinux and dlc id fetching. I plan in the future to add funtionality to place dlc files in the directory that is specified but as of now the script is fully working. below is the source of the script along with the github link where the script is hosted.

Example:
alt text

https://github.com/Novattz/creamlinux-installer

import os
import re
import requests
import zipfile
import time
import stat

def parse_vdf(file_path):
    library_paths = []
    try:
        with open(file_path, 'r', encoding='utf-8') as file:
            content = file.read()
            paths = re.findall(r'"path"\s*"(.*?)"', content, re.IGNORECASE)
            library_paths.extend([os.path.normpath(path) for path in paths])
    except Exception as e:
        print(f"Failed to read {file_path}: {str(e)}")
    return library_paths

def find_steam_library_folders():
    base_paths = [os.path.expanduser('~/.steam/steam'), os.path.expanduser('~/.local/share/Steam'), '/mnt', '/media']
    library_folders = []
    for base_path in base_paths:
        if os.path.exists(base_path):
            for root, dirs, files in os.walk(base_path, topdown=True):
                if 'steamapps' in dirs:
                    steamapps_path = os.path.join(root, 'steamapps')
                    library_folders.append(steamapps_path)
                    vdf_path = os.path.join(steamapps_path, 'libraryfolders.vdf')
                    if os.path.exists(vdf_path):
                        additional_paths = parse_vdf(vdf_path)
                        for path in additional_paths:
                            new_steamapps_path = os.path.join(path, 'steamapps')
                            if os.path.exists(new_steamapps_path):
                                library_folders.append(new_steamapps_path)
                    dirs[:] = []  # Prevent further scanning into subdirectories
    return library_folders

def find_steam_apps(library_folders):
    acf_pattern = re.compile(r'^appmanifest_(\d+)\.acf$')
    games = {}
    for folder in library_folders:
        if os.path.exists(folder):
            for item in os.listdir(folder):
                if acf_pattern.match(item):
                    app_id, game_name, install_dir = parse_acf(os.path.join(folder, item))
                    if app_id and game_name:
                        install_path = os.path.join(folder, 'common', install_dir)
                        if os.path.exists(install_path):
                            cream_installed = 'Cream installed' if 'cream.sh' in os.listdir(install_path) else ''
                            games[app_id] = (game_name, cream_installed, install_path)
    return games

def parse_acf(file_path):
    with open(file_path, 'r', encoding='utf-8') as file:
        data = file.read()
    app_id = re.search(r'"appid"\s+"(\d+)"', data)
    name = re.search(r'"name"\s+"([^"]+)"', data)
    install_dir = re.search(r'"installdir"\s+"([^"]+)"', data)
    return app_id.group(1), name.group(1), install_dir.group(1)

def fetch_dlc_details(app_id):
    base_url = f"https://store.steampowered.com/api/appdetails?appids={app_id}"
    response = requests.get(base_url)
    data = response.json()
    if app_id not in data or "data" not in data[app_id]:
        print("Error: Unable to fetch game details.")
        return []
    game_data = data[app_id]["data"]
    dlcs = game_data.get("dlc", [])
    dlc_details = []
    for dlc_id in dlcs:
        try:
            time.sleep(0.3)
            dlc_url = f"https://store.steampowered.com/api/appdetails?appids={dlc_id}"
            dlc_response = requests.get(dlc_url)
            if dlc_response.status_code == 200:
                dlc_data = dlc_response.json()
                if str(dlc_id) in dlc_data and "data" in dlc_data[str(dlc_id)]:
                    dlc_name = dlc_data[str(dlc_id)]["data"].get("name", "Unknown DLC")
                    dlc_details.append({"appid": dlc_id, "name": dlc_name})
                else:
                    print(f"Data missing for DLC {dlc_id}")
            elif dlc_response.status_code == 429:
                print("Rate limited! Please wait before trying again.")
                time.sleep(10)
            else:
                print(f"Failed to fetch details for DLC {dlc_id}, Status Code: {dlc_response.status_code}")
        except Exception as e:
            print(f"Exception for DLC {dlc_id}: {str(e)}")
    return dlc_details

def install_files(app_id, game_install_dir, dlcs, game_name):
    zip_url = "https://github.com/anticitizn/creamlinux/releases/latest/download/creamlinux.zip"
    zip_path = os.path.join(game_install_dir, 'creamlinux.zip')
    response = requests.get(zip_url)
    if response.status_code == 200:
        with open(zip_path, 'wb') as f:
            f.write(response.content)
        with zipfile.ZipFile(zip_path, 'r') as zip_ref:
            zip_ref.extractall(game_install_dir)
        os.remove(zip_path)

        cream_sh_path = os.path.join(game_install_dir, 'cream.sh')
        os.chmod(cream_sh_path, os.stat(cream_sh_path).st_mode | stat.S_IEXEC)

        dlc_list = "\n".join([f"{dlc['appid']} = {dlc['name']}" for dlc in dlcs])
        cream_api_path = os.path.join(game_install_dir, 'cream_api.ini')
        with open(cream_api_path, 'w') as f:
            f.write(f"APPID = {app_id}\n[config]\nissubscribedapp_on_false_use_real = true\n[methods]\ndisable_steamapps_issubscribedapp = false\n[dlc]\n{dlc_list}")
        print(f"Custom cream_api.ini has been written to {game_install_dir}.")
        print(f"Installation complete. Set launch options in Steam: 'sh ./cream.sh %command%' for {game_name}.")
    else:
        print("Failed to download the files needed for installation.")

def main():
    library_folders = find_steam_library_folders()
    games = find_steam_apps(library_folders)
    if games:
        print("Select the game for which you want to fetch DLCs:")
        games_list = list(games.items())
        GREEN = '\033[92m'
        RESET = '\033[0m'
        for idx, (app_id, (name, cream_status, _)) in enumerate(games_list, 1):
            if cream_status:
                print(f"{idx}. {GREEN}{name} (App ID: {app_id}) - Cream installed{RESET}")
            else:
                print(f"{idx}. {name} (App ID: {app_id})")

        choice = int(input("Enter the number of the game: ")) - 1
        selected_app_id, (selected_game_name, _, selected_install_dir) = games_list[choice]
        print(f"You selected: {selected_game_name} (App ID: {selected_app_id})")

        dlcs = fetch_dlc_details(selected_app_id)
        print("DLC IDs found:", [dlc['appid'] for dlc in dlcs])  # Only print app IDs for clarity
        install_files(selected_app_id, selected_install_dir, dlcs, selected_game_name)
    else:
        print("No Steam games found on this computer or connected drives.")

if __name__ == "__main__":
    main()

Wow, great work! Sorry for responding so late. This is very convenient, I will update the build instructions in the readme to point people to your script as the primary method of installation. Will keep the manual way of doing it there as well just in case.

Closing as the script was linked in the readme. Thank you again.