antpb/rusted-glTF-transform

VRM workaround

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we need a vrm workaround, one idea i have is to write out all the modules for glTF-transform as if they were regular old glTF extensions and do some extension trickery to get the vrm in. Currently with the example implementation you are just sending raw data so the extension doesnt matter much going in, just need to ensure if vrm went in, vrm comes out.