Issues
- 1
WGSL Vertex Shader 中支持纹理采样
#201 opened by xiaoiver - 1
WebGPU 支持生成 mipmap
#200 opened by xiaoiver - 3
- 0
切换 Vertex Input 时存在冗余 draw call
#179 opened by xiaoiver - 1
WebGL2 异步读取纹理数据速度很慢
#195 opened by xiaoiver - 1
skipBlit 有问题
#193 opened by xiaoiver - 1
WebGPU 嵌套 RenderPass 时报错
#194 opened by xiaoiver - 1
使用 createTexture2D format gl.LUMINANCE 问题
#188 opened by lvisei - 2
支持 polygonOffset
#189 opened by xiaoiver - 2
WebGPU 下需要支持 stencilRead / WriteMask
#164 opened by xiaoiver - 1
WebGL 多次应用 stencil 出错
#184 opened by xiaoiver - 3
WebGL 下 antialias 传 true 报错
#178 opened by xiaoiver - 5
Error handling and panic in observablehq notebook
#165 opened by jmatsushita - 1
WebGL & WebGPUDeviceContribution 支持 WebXR 配置项
#38 opened by xiaoiver - 1
Compiler 转换 GLSL 440 时需要考虑 ifdef
#74 opened by xiaoiver - 0
解析 Shader 中 UniformBlock 时兼容空格和末尾分号
#98 opened by xiaoiver - 1
WebGPU 需要开启 float32-filterable Feature
#160 opened by xiaoiver - 1
Use RenderBundle in WebGPU to get better performance
#144 opened by xiaoiver - 1
setImageData 需要指定 bytesPerRow
#156 opened by xiaoiver - 1
支持 Shader Defines
#155 opened by xiaoiver - 1
在 WebGPU 中支持 drawIndirect
#151 opened by xiaoiver - 1
stencilFuncSeparate 需要支持 mask 配置
#136 opened by xiaoiver - 2
WebGPU 下渲染到纹理后无法使用
#90 opened by xiaoiver - 1
WebGPU 440 转译 layout uniform 有误
#123 opened by xiaoiver - 3
WebGPU bindings 支持 storage texture
#112 opened by xiaoiver - 3
setImageData 报错
#102 opened by xiaoiver - 1
WebGL2 支持 renderPass 嵌套
#91 opened by xiaoiver - 1
WebGL2 使用多张纹理无效
#86 opened by xiaoiver - 1
需要兼容 windows 下换行符
#67 opened by xiaoiver - 0
基于 DeviceAPI 提供更高层的类似 regl 的 API
#27 opened by xiaoiver - 4
setScissorRect 在 WebGL 和 WebGPU 下效果不一致
#34 opened by xiaoiver - 0
支持 multiple draw buffers
#42 opened by xiaoiver - 0