apace100/apoli

`fire_projectile power` is not working properly in latest apoli version?

Reniel80 opened this issue · 1 comments

This is not working properly in latest Origins 1.12.0 version.
Do i must add or change any parameter in this new version?

{
    "type": "origins:multiple",
    "spell": {
        "type": "origins:fire_projectile",
        "entity_type": "minecraft:small_fireball",
        "cooldown": 40,
        "hud_render": {
            "should_render": true,
            "sprite_location": "0:textures/gui/resource_bar.png",
            "bar_index": 14
        },
        "count": 1,
        "interval": 0,
        "start_delay": 0,
        "speed": 0.5,
        "divergence": 0,
        "sound": "minecraft:entity.blaze.shoot",
        "key": {
            "key": "key.hotbar.1"
        }
    }
}

Finally i found the solution to this issue... for this latest 1.12.0 version... i found that is mandatory to use values greater that zero in interval and start delay fields on origins:fire_projectile power.