`fire_projectile power` is not working properly in latest apoli version?
Reniel80 opened this issue · 1 comments
Reniel80 commented
This is not working properly in latest Origins 1.12.0 version.
Do i must add or change any parameter in this new version?
{
"type": "origins:multiple",
"spell": {
"type": "origins:fire_projectile",
"entity_type": "minecraft:small_fireball",
"cooldown": 40,
"hud_render": {
"should_render": true,
"sprite_location": "0:textures/gui/resource_bar.png",
"bar_index": 14
},
"count": 1,
"interval": 0,
"start_delay": 0,
"speed": 0.5,
"divergence": 0,
"sound": "minecraft:entity.blaze.shoot",
"key": {
"key": "key.hotbar.1"
}
}
}
Reniel80 commented
Finally i found the solution to this issue... for this latest 1.12.0 version... i found that is mandatory to use values greater that zero in interval and start delay fields on origins:fire_projectile power.