Implement the jetpack tool
Closed this issue · 2 comments
trundlr commented
Jetpack will be a good tool to implement as it will challenge the way we handle input.
- Currently, the player controller uses W/S for aim and A/D for movement.
- When a jetpack is equipped, a grub should be able to move with WASD through the air. Gravity should still affect them.
- A jetpack has a charge that runs out while W is held down
- The jetpack charge is shown clearly to all players
The jetpack should largely be art-ready. We will have to add a few particles and sound post implementation.
ShadowBrian commented
I got most of this done except for the charge level- needs UI work
matekdev commented
Finished except for one issue that I currently have assigned to myself.