Application crashes on launch when user tries to run it after porting it.
Opened this issue · 0 comments
khanbhai89 commented
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Clone the project on to Mac.
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Install SBAndroidPluginProfessional-sbandroid-professional-092e93d904850685.pkg.
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Open SBProject file.
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Update Cocos2D version when you open it.
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Publish the project.
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Open Project and Port the project to android.
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Launch Application on the device.
-- Result: Application crashes to android launcher with "Unfortunately, IABSample has stopped." on launch when user launches it.
This happened 3/3 times.
Mac OS X: 10.9.5.
Xcode: 6.1.
Plugin: SBAndroidPluginProfessional-sbandroid-professional-092e93d904850685.pkg
SB: SpriteBuilder 1.4.9.
Console Log: https://drive.google.com/a/werplay.com/file/d/0B5KeRaV3CWUadWcxUGp4cExGV1k/view?usp=sharing