apportable/SpriteBuilderGoogleIABSample

Application crashes on launch when user tries to run it after porting it.

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  1. Clone the project on to Mac.

  2. Install SBAndroidPluginProfessional-sbandroid-professional-092e93d904850685.pkg.

  3. Open SBProject file.

  4. Update Cocos2D version when you open it.

  5. Publish the project.

  6. Open Project and Port the project to android.

  7. Launch Application on the device.

    -- Result: Application crashes to android launcher with "Unfortunately, IABSample has stopped." on launch when user launches it.
    This happened 3/3 times.

Mac OS X: 10.9.5.
Xcode: 6.1.
Plugin: SBAndroidPluginProfessional-sbandroid-professional-092e93d904850685.pkg
SB: SpriteBuilder 1.4.9.

Console Log: https://drive.google.com/a/werplay.com/file/d/0B5KeRaV3CWUadWcxUGp4cExGV1k/view?usp=sharing