Adapted for go from GEGL
Example: perlin.Noise1D
alpha = 2
beta = 2
n = 3
Using perlin.Noise2D
with termbox to generate terrain in terminal:
Adapted for go from GEGL
Example: perlin.Noise1D
alpha = 2
beta = 2
n = 3
Using perlin.Noise2D
with termbox to generate terrain in terminal: