Doesnt Work (Details Inside) (Solved)
yalazur opened this issue · 3 comments
yalazur commented
OS: Win 11
Godot Ver: RC 2
Step by Step:
- Load a new project
- download the Plugin from the AssetLib
- enable setting
- add world env
- add mesh instannce
- add multiscatter node
- enable multi scatter
- load box mesh as the scatter object
- nothing happened
arcaneenergy commented
yalazur commented
thanks, it worked now, but i ran into another bug(?):
it said the scattering happens automatically, but when i tried to increase instance amount, nothing happened, and when i tried to move the scatter node (in attempt to refresh it), the instance amount resets back to 100
EDIT:
i found a way: so i was changing this one
when i really should changing this one instead
arcaneenergy commented
All good! I'll close this issue since you've solved it. If you find a bug you can open another issue or reopen this one.