Node.js port of Zyre - an open-source framework for proximity-based peer-to-peer applications
Zyre.js provides peer discovery and reliable (group) messaging over local area networks. Some of the key features:
- Zyre.js works without administration or configuration
- Peers can join or leave the network at any time
- Peers can communicate directly with each other; no central server or message broker needed
- Peers can join groups
- Zyre.js loses no message, even when the network is under heavy load
- Zyre.js is designed to be used in WiFi networks (but can also be used in Ethernet networks)
- Peer discovery usually takes less than a second
Zyre.js implements the ZRE protocol.
npm install zyre.js
A full jsdoc documentation can be found here.
const Zyre = require('zyre.js');
Creates a new zyre.js instance. (arguments are optional)
const zyre = new Zyre({
name: 'foo', // Name of the zyre node
iface: 'eth0', // Network interface
headers: { // Headers will be sent on every new connection
foo: 'bar',
},
evasive: 5000, // Timeout after which the local node will try to ping a not responding peer
expired: 30000, // Timeout after which a not responding peer gets disconnected
bport: 5670, // Discovery beacon broadcast port
binterval: 1000, // Discovery beacon broadcast interval
});
Starts up the zyre.js instance. Must be called before any other function.
// Async function, so you can register...
zyre.start(() => {
// ...a callback or
}).then(() => {
// ...a Promise
});
Stops the zyre.js instance. Deletes all peers data.
// Async function, so you can register...
zyre.stop(() => {
// ...a callback or
}).then(() => {
// ...a Promise
});
Sends a private message to the peer with the given identity. The message can be a string or a raw buffer.
zyre.whisper(identity, message);
Sends a message to the group with the given name. The message can be a string or a raw buffer.
zyre.shout(group, message);
Joins the group with the given name.
zyre.join(group);
Leaves the group with the given name.
zyre.leave(group);
Returns the identity of the local node. The identity is a 16 byte UUID as hex string.
zyre.getIdentity();
Returns information of the connected peer with the given identity.
zyre.getPeer(identity);
Returns information of all connected peers.
zyre.getPeers();
Returns information of the group with the given name.
zyre.getGroup(name);
Returns information of all known groups.
zyre.getGroups();
Sets the encoding of received messages. Defaults to utf8.
Available are: ascii
, utf8
, utf16le
/ucs2
, base64
, binary
, hex
, raw
/null
zyre.setEncoding('utf8'); // Default encoding
zyre.setEncoding(null); // Raw buffers
Connect is fired when a new peer joins the network.
zyre.on('connect', (id, name, headers) => {
// ...
});
Disconnect is fired when a peer disconnects from the network.
zyre.on('disconnect', (id, name) => {
// ...
});
Expired is fired when a peer timed out. (uses expired timeout value)
zyre.on('expired', (id, name) => {
// ...
});
Whisper is fired when a peer sends a private message.
zyre.on('whisper', (id, name, message) => {
// ...
});
Shout is fired when a peer sends a group message.
zyre.on('shout', (id, name, message, group) => {
// ...
});
Join is fired when a peer joins a group.
zyre.on('join', (id, name, group) => {
// ...
});
Leave is fired when a peer leaves a group.
zyre.on('leave', (id, name, group) => {
// ...
});
There is a sample chat package that can be found here.
Inline example of two nodes talking to each other:
const Zyre = require('zyre.js');
const chris = new Zyre({ name: 'Chris' });
const john = new Zyre({ name: 'John' });
chris.on('connect', () => {
chris.shout('CHAT', 'Hello World');
});
chris.on('whisper', (id, name, message) => {
console.log(`${name}: ${message}`);
});
chris.start(() => {
chris.join('CHAT');
});
john.on('shout', (id, name, message, group) => {
console.log(`(${group}) ${name}: ${message}`);
john.whisper(id, `Hello ${name}`);
});
john.start(() => {
john.join('CHAT');
});
Prints:
(CHAT) Chris: Hello World
John: Hello Chris