Error when importing files exported by Aseprite into Unreal Engine
whirlwind0204 opened this issue · 2 comments
whirlwind0204 commented
Exported files from Aseprite produce 'unsupported file type' errors in Unreal Engine 4.27.2
Error occurs attempting to use them as a:
- Game Icon
- Editor Splash
- and Game Splash
Personal Workaround
Inputting an exported .png of my icon into an online convertor (.png to .ico) allowed it to be accepted as a game icon
Tested file types
.jpg (Editor and Game Splash)
.ico (Game Icon)
Aseprite and System version
- Aseprite version: v1.3.6, dev
- System: Windows 10 Home, Ver. 22H2
whirlwind0204 commented
Additional Information:
I have found that despite the error persisting, the game icons do in fact show when launching the game
Steps to reproduce:
- Create an Unreal Engine 4.27.2 Project
- Enter Project Settings > Scroll down to Platform > Windows
- Set the Game Icon, Editor Splash or Game Splash
- If Editor Splash was set, it will show on relaunch - If Game Icon was set, it will show as the application icon when launching game in PIE
Gasparoken commented
Thanks for this report. I was able to reproduce it.