ConditionGeneric: initLogic/exitLogic invoked back-to-front
Cambo-Au opened this issue · 3 comments
Cambo-Au commented
ashblue commented
I was looking back through the commit logs and I fixed a couple of typos like this. Will definitely get this into the next version. Will be rewriting my combat AI system in my game and planning to do a pass then on upgrading the version.
TNThomas commented
ashblue commented
That looks correct to me. I'll close this then. Probably got fixed in a patch.

