Dynamic shader editor - similar to Shader Toy but desktop application
- Open existing shader file:
Ctrl+O
. Or directly drag the shader file into the window - Create new shader file:
Ctrl+N
- Pin the window at the top:
Ctrl+T
- Hide/Show the rendering information:
Tab
- Toggle Fullscreen:
F11
Resolution
: Resolution of the windowTime
: Current time in secsDeltaTime
: Time taken to render last frame in secsMouse
: (x, y) is mouse cursor position and (z, w) are 1 if left and right button are pressed respectively.