Fix random_source delay implementation
rbino opened this issue · 0 comments
rbino commented
The current implementation of the delay between events instead of waiting for x
milliseconds before sending a single event, waits for x * N
milliseconds before sending N
events, where N
is the demand from the consumers.
This causes the random_source
block to "freeze" very quickly since the default demand is around 1000
. The implementation should be fixed to make it work as intended.