async-rs/async-std

How to read TCP?

oilel opened this issue · 10 comments

oilel commented

This example only shows to write a byte slice to stream, but how to read from the stream?

oilel commented

Is the written byte slice the response to TCP client?

TCP streams implement the Read trait, which can be used to read from the stream.

oilel commented

TCP streams implement the Read trait, which can be used to read from the stream.

I sent the 2nd question below the question of how to read.

Assuming you have a stream already:

use async_std::prelude::*;
let mut bytes = [0u8; 32];
stream.read(&mut bytes).await?;

Replace read with read_exact if you want to fill up the bytes array rather than read as much as possible in one go. See here for more methods.

oilel commented

If I write b"hello world" to incoming TCP stream then use flush method for TCP stream, the browser tells me invalid HTTP response.

oilel commented

What's the difference between .read_to_end() and .poll_read()? .poll_read_vectored() and .poll_write_vectored() allows using multiple buffers, what's the use case of multiple buffers? @notgull

oilel commented

@notgull My program binded to address 127.0.0.1:1024, I used my browser to connect to this address, the content read from the stream was:
TcpStream { watcher: Async { source: Source { raw: 8, key: 2, state: Mutex { data: [Direction { tick: 0, ticks: None, waker: None, wakers: Slab { len: 0, cap: 0 } }, Direction { tick: 0, ticks: None, waker: None, wakers: Slab { len: 0, cap: 0 } }], poisoned: false, .. } }, io: Some(TcpStream { addr: 127.0.0.1:1024, peer: 127.0.0.1:46679, fd: 8 }) } } TcpStream { watcher: Async { source: Source { raw: 8, key: 2, state: Mutex { data: [Direction { tick: 0, ticks: None, waker: None, wakers: Slab { len: 0, cap: 0 } }, Direction { tick: 0, ticks: None, waker: None, wakers: Slab { len: 0, cap: 0 } }], poisoned: false, .. } }, io: Some(TcpStream { addr: 127.0.0.1:1024, peer: 127.0.0.1:46681, fd: 8 }) } } TcpStream { watcher: Async { source: Source { raw: 8, key: 2, state: Mutex { data: [Direction { tick: 0, ticks: None, waker: None, wakers: Slab { len: 0, cap: 0 } }, Direction { tick: 0, ticks: None, waker: None, wakers: Slab { len: 0, cap: 0 } }], poisoned: false, .. } }, io: Some(TcpStream { addr: 127.0.0.1:1024, peer: 127.0.0.1:46683, fd: 8 }) } }

If I write b"hello world" to incoming TCP stream then use flush method for TCP stream, the browser tells me invalid HTTP response.

This is because you're writing raw text instead of a valid HTTP response. You would need to write something like b"GET / HTTP/1.1\r\nHost: example.com\r\nConnection: close\r\n\r\nHello world!". However when it comes to HTTP you should generally use async-h1 or a web framework like tide.

What's the difference between .read_to_end() and .poll_read()? .poll_read_vectored() and .poll_write_vectored() allows using multiple buffers, what's the use case of multiple buffers? @notgull

The main draw of vectored reads and writes is that it allows you to have multiple buffers split across memory for your read operation. An example use case would be in HTTP, if you wanted to read the header to one buffer and the body to another. See this page for more information.

oilel commented

This is because you're writing raw text instead of a valid HTTP response.

If I don't write anything at that time, the web browser may tell me socks not connected. Can it tell web browsers to wait for responses (maybe wait for 5 minutes) instead of showing error like socks not connected?

@oilel

I have the same problems!

// read and ignored
let mut buffer = [0; 1024];
stream.read(&mut buffer).await;